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Anima beauties are fighting with robotamia in a hurricane platformer-salver, part-time-rhythm. Content car. It is difficult to win. Gorgeous soundtrack. Early access.
The game is declared for the Windows platform.
The villainous villain made the robots and they captured the world, there is no saving from them. But an ingenious technical solution was invented! Machines are bad from certain musical compositions and rhythms, they enter into resonance and naturally destroy. Well, who can best peel enemy in the rhythm of the waltz? Battle girls-dancings! The game is devoted to this confrontation.
The gameplay is a mixture of a platformer, slasher and rhythm game.
During the first race, the local management is explained to us. It is quite complicated. Basic things are clear, but some things are not easy to squeeze. It is advisable to use skill in the rhythm.
Once (after my second race it happened), a training room will open to us, where the skills of our character will be clearly registered and how to live them. At the training ground, you can fight with the enemy of near or distant battle, if necessary, restore energy and health.
The main activity is to defeat consistent levels with enemies, at the end of the race a piece of the plot (if this is the first time when they got here) and a fight with the boss.
Ordinary enemies are quite a danger. They are nimble, painfully and diversely, they are able to present unpleasant surprises, for example, some kind of robot after half a card sends a homing charge into us and now dance, while searching for this villain.
The battles are very dynamic, around the flashes of neon and effects. But this apparent chaos is controlled, you can understand it. Although he tried in full, and it was not possible to make the sensible twin of the fights, they are too tense.
There are elite enemies and bosses in stock.
Elitect – oily variation of an ordinary mob and hits more painfully.
Bosses are serious enemies, they have powerful and various attacks, can be the phases of the battle, they beat half-cards, gleam, transform, take off into the air, shoot. In general, it will not be easy to win and you need to think through the build collected inside the race in advance. But also the awards for these creatures are appropriate, rich.
For all the complexity of the battles, the heroine under our command is even more thank and advanced than opponents. There are:
– Powerful ordinary attacks.
– Jumping. There is a regular and double jump in stock.
– perfect evasions with a powerful damage and stunning of enemies.
– Active skill with a short rollback time. The better it is applicable in the rhythm, the stronger the damage.
– Active skill for https://bookmakersnotongamstop.co.uk/sports-betting-not-on-gamstop/ energy for energy. This is ongoing evasions together with attacks. You can attack and avoid large (which do not jump) traps in this way.
– Ultimatical skill. Here is the super -minor with the breakdown of enemies on all fronts. It is necessary to slowly save the energy of the ulters to apply.
For the victory at the combat level, a chest chest is issued. We collect them, a teleport appears and move further on the passage.
When crossing between locations, we can choose which awards will be received in the next combat level. Thus, you need to build your build, take what will fit into a specific situation better. You can read the descriptions in detail to decide better.
Inside the race, For the passage of the combat level They can give us:
– Coins For trade. Sometimes there are safe areas where you can spend money and intensify a little random goods. Money falls out of some monsters.
– Spontaneous skills to choose from, we take one of the three randomly proposed. An important thing. These skills give temporary strong opportunities such as poisoned or fiery attacks, protection, all triggering triggers. Such amplifiers of about one and a half hundred species. Reset at the end of the race. There is a small connection of the study of such skills and global awards, more on this below.
– Amplifying perks. Sometimes they enhance the properties, sometimes with a weakening of other properties. This can also be attributed to the first -aid kit, for it or increase the maximum health pool (preferably) or we get screaming once (sometimes we have to take it).
– Improvements crystals. We use them in a safe zone in a special NPC. If the crystals fit well into the build (for example, they scored skills for lightning and such a crystal has fallen), then the result is very powerful. The crystal can be one of the three colors, for the corresponding slots or universal, then we put it anywhere.
Crystals are bought in a store, issued as a reward for levels, taken over by NPC, which manages them.
– Skill improveder. This is another NPC in a safe zone. He imprints one of the aspects of the hero. List of possible improvements hefty. At a time you can take one amplification of the three prejudice, randomly selected. Moreover, there is an animated explanation of what exactly will improve.
-Once at the level I met some lottery. Like you need to be randomly selected awards from the list. The first attempt for free, then either for money or for health points. We get something useful or “twisting the drum” idle. The list of possible awards is presented, so you can calculate your chances for nishtyaki and make a balanced decision to play or not.
– Resources for global progression. About this below, since the topic is hefty.
It must be understood that everything except the ress for global pumping will be dropped when losing or (well, what if) the passage of all possible bosses.
A huge layer of content inside the game is just some kind of titanic size Global progression and options for improving characters under our control.
Let’s start with the fact that there are three heroes themselves. They open as the plot is defeated. One is originally available.
Differences between the characters are cardinal, everyone has different weapons, skill, ult. Only basic management will be the same.
Global progression becomes available as it passes, the pumping points do not open immediately.
Passive improvement of various stats in a special Break of pumping. some properties are mutually exclusive, you have to choose. Fortunately, all this progression can be dropped for free and try different builds. Pumping here goes for special triangular crystals and badges with leaves.
Near the place where the pumping of stats is worth something like stall. Green cones are spent here, some kind of microcircuits and badges with leaves.
In the hero’s room Encyclopedia of properties, which we open inside the race (reset by results). They are divided into a lot of sections and in each there is a reward for a certain number of studied skills. Thus, it makes sense to try new skills within the campaign.
One of the resources of global progression – NPC gifts. When we give them, we get special amulets that have different properties and intensify as the level of relationships with a specific NPS grows. The farther, the more gifts will need to pump amulets.
There is Board of honor. For intra -game achivka (there are many of them) there are awards in the form of useful resources. It is worth looking at your achievements from time to time and get pleasant bonuses.
Consider the pros and cons of the game, summarize the results.
+ Good musical and sound accompaniment. I especially want to emphasize the soundtrack. It consists of some stylish club-Dijean (I used to listen a lot) music. Unexpectedly – very set.
+ Good plot about confrontation with robots.
+ Great combat system. It is quite rich in the variety of actions and, miraculously, is well absorbed. True, it’s worth playing only on the joystick.
+ There are many types of enemies. Elitects and strong bosses are available.
+ Titanic pumping systems. And inside the race and global, both are simply unrealistic and useful.
What can be both a plus and a minus:
± play normally, as it seemed to me, you can only on joystick. The keyboard is also supported, but the mouse is not, well, but the buttons will be difficult to bandage, there are a lot of them.
– When playing from the keyboard, a response delay is clearly manifested sometimes. In this game, this has deadly consequences, you cannot slow down in battle.
– There is no Russian language text. The required level of English knowledge is. English localization with flaws, albeit rarely, but hieroglyphs are found.
Gorgeous game with a mass content. Hurricane battles, a variety of pumping, an interesting plot and all this to magnificent music.
Early access in this case can be considered purely conditional, even if they do nothing more, the game will still be interesting. They promise to give up even the most. Megaroto!
PS: probably did not reveal all aspects, could miss something. I will be glad to supplement/correct the review or answer questions, in the course of communication in the comments.